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Sonic Adventure 2 - Cannon's Core (Mission 1, A-rank) Note: This is NOT a speed run attempt. It is a normal A-rank attempt. Note 2: Either the game or (More) Note: This is NOT a speed run attempt. It is a normal A-rank attempt. Note 2: Either the game or the Gamecube has horrible sound for recording, so it's loud and hard to hear the music in the video. Not sure why. Download: http://www.megaupload.com/?d=ZGL4IE70 This is the real final stage of the game (final stage, not boss). You can't play it until you've completed the entire Hero and Dark Story Modes. After that, the Last Story Mode unlocks and you get treated to an incredibly long cutscene where the heros and villains must work together to prevent the Space Colony from crashing into the earth. Anyway, this is the longest level, next to Cosmic Wall. But it's not that bad. Each characters level is extremely short, although Knuckles and Rouges take a while because swimming is retarded and slow. Anyway, to get an A-rank you have to get 29,000 points. That may seem very hard, but it's not. The trick is to rack up as many points as you can for Tail's and Eggman's parts. And when you're Rouge and Knuckles just try to kill whatever enemies are in your way, as well as with Sonic (don't forget to combo the enemies). For Mission 1, you can die and still get an A-rank. Evertyime you complete a character's part, think of it like a checkpoint, except you get to keep your score. This said, you can perfect your points for each part. However, this isn't the case on Mission 4 (time attack one), you only get one shot on that. But AGAIN, I'm not doing Mission 4, because I not only did not die on this, I beat the score requirement for Mission 4 and the time limit. So no need to record it. Tail's part: Simple, just combo as much as you can, you should have 10000-12000 points when you finish if you want that A-rank. Be careful when hovering and shooting the explosive doors. Hopefully you're coordinated well enough to pull it off. Eggman's part: As usual, slightly harder. Combo as much as you can. IGNORE THE CHECKPOINT, so if you die, you don't lose all your points and start off at Eggman's beginning. Also, I hate the part with the hazardous green crap. I almost lost at the last part because of it. Rouge: I personally enjoy the song that plays for the next two parts, but the video sounds too ruined to hear it well. Here you have to climb up to hit the switch so you can go to the next area. Move fast. I'm not going to go into detail but this isn't hard to do. Knuckles: His is way more annoying. I HATE THOSE FUCKING BLUE DOUCHE BAG ENEMIES. It's also a perfect example of how crappy the camera movement can get when you're trying to move a character near a wall. Horrible. And swimming in this game is very very slow, it's tough to make it to the next time in that small tunnel near the end. Sonic: Sonic's part is generally very easy and quick. The ONLY part that may give you trouble is that fatass blue enemy over the area with no floor. You have to home attack it perfectly or you will fall to your death (which would mean you have to start all the way at the beginning on Mission 4). Fortunately I got it. Don't forget about the Gold Robot here, that's 1000 points you'll probably need. When you're tossed out onto the yellowish liquid, JUMP UP or you'll slide the wrong way to your death. Overall, not the hardest level to A-rank, but Mission 4 is a challenge. Score Requirement: 29000 points points Time Requirement: N/A Difficulty for A-rank: 7/10 ---- Want tips on how to get A-ranks? Read this link: http://www.freewebtown.com/Kevin/SA2B_A_Rank_FAQ.txt I was too lazy to put the FAQ in HTML format, so if you want to not have to keep scrolling from left to right to read it, right click the webpage and choose "View Source" and it should show up in Notepad nice and neat. Have a level request? PM me it. (Less)
Sonic Adventure 2 - Cannon's Core (Mission 1, A-rank) Note: This is NOT a speed run attempt. It is a normal A-rank attempt.
Note 2: Either the game or (More) Note: This is NOT a speed run attempt. It is a normal A-rank attempt.
Note 2: Either the game or the Gamecube has horrible sound for recording, so it's loud and hard to hear the music in the video. Not sure why.
Download: http://www.megaupload.com/?d=ZGL4IE70
This is the real final stage of the game (final stage, not boss). You can't play it until you've completed the entire Hero and Dark Story Modes. After that, the Last Story Mode unlocks and you get treated to an incredibly long cutscene where the heros and villains must work together to prevent the Space Colony from crashing into the earth.
Anyway, this is the longest level, next to Cosmic Wall. But it's not that bad. Each characters level is extremely short, although Knuckles and Rouges take a while because swimming is retarded and slow. Anyway, to get an A-rank you have to get 29,000 points. That may seem very hard, but it's not. The trick is to rack up as many points as you can for Tail's and Eggman's parts. And when you're Rouge and Knuckles just try to kill whatever enemies are in your way, as well as with Sonic (don't forget to combo the enemies).
For Mission 1, you can die and still get an A-rank. Evertyime you complete a character's part, think of it like a checkpoint, except you get to keep your score. This said, you can perfect your points for each part. However, this isn't the case on Mission 4 (time attack one), you only get one shot on that. But AGAIN, I'm not doing Mission 4, because I not only did not die on this, I beat the score requirement for Mission 4 and the time limit. So no need to record it.
Tail's part: Simple, just combo as much as you can, you should have 10000-12000 points when you finish if you want that A-rank. Be careful when hovering and shooting the explosive doors. Hopefully you're coordinated well enough to pull it off.
Eggman's part: As usual, slightly harder. Combo as much as you can. IGNORE THE CHECKPOINT, so if you die, you don't lose all your points and start off at Eggman's beginning. Also, I hate the part with the hazardous green crap. I almost lost at the last part because of it.
Rouge: I personally enjoy the song that plays for the next two parts, but the video sounds too ruined to hear it well. Here you have to climb up to hit the switch so you can go to the next area. Move fast. I'm not going to go into detail but this isn't hard to do.
Knuckles: His is way more annoying. I HATE THOSE FUCKING BLUE DOUCHE BAG ENEMIES. It's also a perfect example of how crappy the camera movement can get when you're trying to move a character near a wall. Horrible. And swimming in this game is very very slow, it's tough to make it to the next time in that small tunnel near the end.
Sonic: Sonic's part is generally very easy and quick. The ONLY part that may give you trouble is that fatass blue enemy over the area with no floor. You have to home attack it perfectly or you will fall to your death (which would mean you have to start all the way at the beginning on Mission 4). Fortunately I got it. Don't forget about the Gold Robot here, that's 1000 points you'll probably need. When you're tossed out onto the yellowish liquid, JUMP UP or you'll slide the wrong way to your death.
Overall, not the hardest level to A-rank, but Mission 4 is a challenge.
Score Requirement: 29000 points points
Time Requirement: N/A
Difficulty for A-rank: 7/10
----
Want tips on how to get A-ranks? Read this link:
http://www.freewebtown.com/Kevin/SA2B_A_Rank_FAQ.txt
I was too lazy to put the FAQ in HTML format, so if you want to not have to keep scrolling from left to right to read it, right click the webpage and choose "View Source" and it should show up in Notepad nice and neat.
Have a level request? PM me it. (Less)
Die Hard 2 Die Harder - Widescre
2009-06-02 - extension: rar - size: 95 MB
Die Hard 2 Die Harder - Widescre
Die Hard (2)
Hosted on: megaupload.com