Results for: video magazine 34
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Live From Hong Kong day 34 In this episode I have a job for Milk Magazine, the cloths are Comme de Garcion, the song is Les (More) In this episode I have a job for Milk Magazine, the cloths are Comme de Garcion, the song is Les Choristes from the movie Les Chorestes. This vlog is brought to you by Random Crap and I'm Bored Productions. HI! my name's Tessa! I'm seventeen years old and I'm from Oregon, anyway I'm going to Hong Kong for two months to model and i thought why not make video blogs out of this? I'm also doing this as my senior project so if you want more information you can read my senior project proposal. The first time the subject of modeling ever came into my life was when I was fourteen entering my freshmen year of high school. I'd always been unusually thin, but in the last year I experienced a growth spurt sending me just past 5' 9.5". My mother turned to me and said, "have you ever considered modeling?" I had never really thought about until that point, but when my mom said I should consider it I looked it up on the internet and found the reason I knew it was for me. "models travel the world." I'd never been out of the country and longed more then anything to see the world so the following week we looked up agencies in the phone book and met with one Medford. Before I knew it I was in New York at IMTA, International Modeling and Talent Association, where it was decided that I would be going to live in Tokyo for two and a half months in November of 2005.
On my trip I was lucky enough for my mother to come with me, we lived in our own apartment a few blocks away from the agency. Every day I would go on auditions or "go-sees" from noon till ten at night, until I started booking jobs for such magazines as Elle, Nylon, and High Fashion. It was the most exciting part of my life, and I was incredible lucky for my mom to have been able to come with me and support me every step of the way.
I was told two months ago that I would again be going back to Asia this summer, but this time my destination would be Hong Kong! And this time I would be going without my mom. I'll be living in the model apartment with all the other girls, and buying and cooking my own food, managing my life and school, just like all the other girls. To help document my Senior Project I will be taking along my trusty camcorder to video blog or "vlog" trip. Each day I will set it up tell it how I did today or anything new and exciting that happened. I will then edit all the entries together and put it on a DVD to show to my friends when I get home, and to keep so I can forever have a record of my trip to Hong Kong.
I intend to model after high school, and this will be my first step not only toward that goal but toward independence as a growing adult. I am excited to leave and exciting to begin work on my Senior Project. (Less)
Haze: Video Review Here is a video review of the biggest let-down game to hit the Playstation 3, Haze. What do you (More) Here is a video review of the biggest let-down game to hit the Playstation 3, Haze. What do you think of it? Write it below.
Plot:
The game revolves around Mantel Global Industries, a multinational corporation with bio-medical expertise. This has led to the development of Nova-Keto-Thyrazine - also called Nectar, a "nutritional supplement" that enables soldiers to fight harder and smarter, but also induces a hallucinogenic effect, where soldiers are no longer cognizant of the real battlefield around them, instead viewing an idyllic, painless environment.
The game takes place over a three day period as Mantel battles a group of rebels, known as "The Promise Hand" which is led by Gabriel "Skin Coat" Merino, with the player assuming the role of Shane Carpenter, a 25 year old Mantel soldier. After Carpenter witnesses the effect Nectar is having on his fellow soldiers, and after a twist in the storyline Shane then turns rogue and teams up with The Promise Hand to take on Mantel.
Gameplay:
In the game, Mantel soldiers make use of Nectar, a performance-enhancing pharmaceutical drug that grants the user enhanced speed, accuracy and strength. Mantel uses this drug to control the minds of its soldiers. When administered, Nectar can control--among other things-- what a soldier sees, similar to the effects of a hallucinogenic drug. It makes enemies stand out as bright orange silhouettes against the darker-gray background. Nectar also drowns out the surrounding images of death and destruction (for instance, bodies will vanish.) Nectar also reduces recoil, and allows the player to zoom in further while scoped. An overdose of Nectar is dangerous, with loss of mental control and death being possible side-effects. A Mantel Soldier experiencing an overdose is shown by a change in their armor, changing in color from yellow to red.
Rebel soldiers may go in to a "Play Dead" state just before they are killed, allowing them to regenerate health and disappear from the Mantel soldiers' sight, since they can't see dead people while on Nectar. In addition, they have been given the capability to exploit Mantel's dependence on Nectar by attacking the Nectar injector, extracting Nectar to use on throwing knives from dead Mantel troopers and using the injector to create Nectar grenades. These Nectar-enhanced weapons will cause a Mantel trooper to overdose on Nectar, as will attacking the Nectar injector. Later in the game players also encounter special forces and overdosed soldiers that can not be effected by Nectar-based weaponry. They can also steal a Mantel trooper's gun, dodge, and bury grenades in the ground as mines.
Critical reception:
Haze received negative reviews from critics. As of May 26, 2008 on the review aggregator Game Rankings, the game had an average score of 57% based on 18 reviews. On Metacritic, the game had an average score of 56 out of 100, based on 20 reviews.
Japanese magazine Famitsu awarded the game 34/40.[18]. Jeff Haynes of IGN rated it a 4.5/10, criticizing the "horrible plot, weak gameplay mechanics and visuals that are truly underwhelming. Tons of visual issues abound within the game from texture tears and non-descript environments to pop-in and odd animation problems". (Less)
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